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iPhone Programming

  • iPhone ProgrammingTitre : iPhone Programming
  • Nombre de page : 481
  • Auteur : James A. Brannan

Description : The book assumes no prior C or Objective-C knowledge. Although not comprehensive, chapters on C and Objective-C should provide enough detail to understand the book’s remaining chapters. The book starts with the prerequisites. Both C and Objective-C are prerequisites to programming iPhone applications. You don’t need to be a C expert to use, Objective-C, but you should remember C’s basics. After providing a C refresher, the book has two chapters on Objective-C. These chapters are somewhat cumbersome, and not nearly as exciting as the remaining chapters, but Objective-C is the language used for Cocoa Touch, so you’d be advised to learn it. After learning Objective-C, the book provides a chapter on installing an iPhone application on an iPhone or iPod touch. It also provides a tutorial on debugging and testing your application.

Chapter 6 finally begins the book’s UIKit coverage. Chapters 6 through 10 discuss the UIView subclasses you use when

laying out an iPhone application. Chapter 11 discusses alerts, action sheets, and application badges. Chapters 12 and 13 discuss the many controls available for an iPhone user interface. Chapter 13 also discusses how to use an iPhone’s camera.


After learning about the UIKit, the book then moves to discussing several other essential iPhone application-programming topics. Chapter 14 discusses setting your application’s preferences using the Settings application. Chapter 15 discusses file I/O, property lists, and archiving objects. Chapter 16 discusses using the iPhone’s built-in database, SQLite. And Chapter 17 discusses Core Data, by far the easiest persistence framework you can use while programming an iPhone. Chapter 18 discusses using iTunes music in your application.

Chapters of this book are:

  • 1 The iPhone Software Development Kit (SDK)
  • A C Refresher
  • 3 Just Enough Objective-C—Part One
  • 4 Just Enough Objective-C—Part Two
  • 5 Deploying to an iPhone, Debugging, and Testing
  • 6 UIApplication and UIApplicationDelegate
  • 7 UIView and UIViewController
  • 8 UITabBar and UITabBarController
  • 9 UINavigationBar and UINavigationController


  • 10 Tables Using UITableView and UITableViewController
  • 11 Activity, Progress and Alerting Users
  • 12 Controls—Part One
  • 13 Controls—Part Two: Using Pickers and Using the Camera
  • 14 Application Settings
  • 15 Property Lists and Archiving
  • 16 Data Persistence Using SQLite
  • 17 Core Data
  • 18 MultiMedia





iPhone Programming
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Date 2012-10-25 Taille du fichier 9.01 MB Téléchargement 66


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